Mo'Minis

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Intermediate Level

Tutorial 4 - Logic I

This is the first of a two tutorial series on using logic in the Studio. Some of the introduced concepts include actions and events, and a number of use cases are given. By the end of the tutorial, the viewer should have sufficient knowledge to start basic experimentation with game logic. If the term "Event Driven" does not ring familiar, this is a must read tutorial.

Mentioned topics: "Event-Driven", Events (Keyboard Events, Position Events), Actions (Set Speed, Move to), Comments and Event Categories.


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