Piggy Quest
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Get Chester the pig home.
Note: The player is currently in its alpha version, and may not work correctly on some system configurations. In addition, Firefox users should install an additional plug-in.





from omerp | on August 25, 2009, 12:13:19 pm
Don't forget that you can resubmit the game by updating the version number - it's not necessary to repost it under a different name.
from omerp | on August 25, 2009, 10:55:33 am
1. The walkways are too small. "Chester" is larger than they are and it is not possible to go through them normally.
2. The collision detection is problematic - if I walk into a wall, then when it stops me try to keep walking in the same direction, I will walk through the wall. You should fix this by using a set position event during the collision when stopping.
3. Too short and too easy. I'm assuming there will be a more varied level design in a future version?
4. When dying or when finishing the game, the option selection is confusing. I'm not really sure what I'm supposed to do there.
5. If I exit the screen from the bottom/left/right then I lose a life and a new object is created at the start location. However, If I keep moving then the "Chester" that left the screen will return and there will be 2 of them on the screen. In addition, losing a life here does not update the life total on the screen.
6. Is there any logical difference between the dogs and the ghost?
Waiting for the next version :)